AI Insights · Timothy · July 2024
Top 5 Sandbox Games on Android in Middle East for Q2 2024
Discover the performance trends of the top 5 sandbox games on Android in the Middle East for Q2 2024, including insights on downloads, revenue, and active users.
In Q2 2024, the top 5 sandbox games on Android in the Middle East showcased varied performance trends in terms of weekly downloads, revenue, and active users. Here's a closer look at how each app fared during this period, based on data from Sensor Tower.
Roblox saw a dynamic quarter with weekly revenue peaking at around $259K in mid-April before experiencing a dip and then recovering to approximately $237K by the end of June. Weekly downloads fluctuated, starting at 68K in early April and reaching up to 94K by mid-June. Active users showed a steady increase from 2.26M to 2.47M throughout the quarter.
Minecraft maintained modest weekly revenue, ranging from $5.5K to $9.9K, with a notable peak at the end of June. Download numbers were relatively low, averaging around 150-250 per week. Active users grew from 105K to nearly 117K, indicating a steady user base.
Blockman Go had a varied revenue stream, peaking at about $2.1K in mid-April and then stabilizing around $1.4K by late June. Weekly downloads showed a significant increase, particularly at the end of May, reaching up to 8.7K. Active users also grew, peaking at 48K in early June before settling around 40K by the end of the quarter.
Growtopia experienced a modest revenue range, starting at $493 in early April and gradually decreasing to around $108 by the end of June. Weekly downloads remained low, averaging around 100 per week. Despite this, active users showed some fluctuation, peaking at 442 in early April and ending at 227 by late June.
Block Craft 3D:Building Game demonstrated significant download numbers, with a peak of 61.6K in early April and maintaining a steady increase to 45K by the end of June. Revenue showed some variability, with a peak of $435 in mid-April and stabilizing around $220 by late June. Active users exhibited a growth trend from 341K to 315K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.